ORGANIZATIONGuide

Organize assets by location

Build the physical hierarchy where assets live — buildings, floors, rooms, desks, and warehouses — and use the Local (Location) filter on the Items list to find what's in each place.

Build the hierarchy

  1. 1

    Open `Locations` in the Inventory sidebar and click `Adicionar local` (Add location).

    Start at the top: a Prédio (Building) or an Armazém (Warehouse).

  2. 2

    Choose the `Tipo` (Type) and the `Local pai` (Parent location).

    Types follow the real structure: Andar (Floor) requires a Prédio (Building) as its parent, Sala (Room) requires an Andar (Floor), Mesa (Desk) requires a Sala (Room) — the Local pai (Parent location) field only offers compatible parents. The Endereço (Address) field appears only for Prédio and Armazém.

  3. 3

    Click `Criar local` (Create location).

    result
    Toast "Localização criada com sucesso" (Location created successfully).
  4. 4

    Create the next levels with `Adicionar filho` (Add child), in the location's `⋯` menu.

    The menu also has Editar (Edit) and Excluir (Delete).

The Locations screen with the team's buildings and warehouses and each location's actions menu.
The `Locations` list.

Deleting a location affects its children

The deletion warns: "Esta ação não pode ser desfeita. Todos os locais filhos também serão afetados." (this action can't be undone; all child locations are affected too). Review the subtree before deleting a building or a floor.

Find locations and assets

  • The Locations list shows only the top level — floors, rooms, and desks you created don't appear on it. Find them through the command palette search or in the location selectors on forms.
  • A location's detail doesn't list the assets in it. To see a location's assets, use the Local (Location) filter on the Items list.

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